Cute Dungeon Megapack - New Release!


Hello everyone! I've just released a new asset pack called Cute Dungeon Megapack. It's available in multiple formats: Blend, FBX, OBJ, gLTF, and Unitypackage. The pack contains over 300 models.

I ended up spending more time on it than I originally planned, but this allowed me to implement a feature where adjusting the X-axis tiling on the wall and tile materials automatically changes the color scheme. Material groups are also organized in such a way that it's easy to change the color of specific parts of a model.

In Unity, the models already come with assigned materials (I use 4 main materials across all objects: Main Atlas, Metallic, Plant, and Emission for crystals). In other formats, the materials are grouped like this: Wall Mesh > Top Material Slot + Wall Material Slot + Brick Material Slot + Bottom Material Slot. These are simply material slots (or groups). You just need to assign the Main Atlas Material to the different slots. This setup allows you to easily change the color of individual parts by creating a new material with a different color and assigning it to the relevant slot. For example, to change only the top part, you assign a new material to the top slot.

Additionally, by using the same Main Atlas Material, you can alter the style of the textures, as shown in the video below, by adjusting the X-axis tiling.


Files

DUNGEON EXPORT.zip 287 MB
14 days ago

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